40 Inspirational Speeches in 2 Minutes.
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Monday, 6 July 2009
Sunday, 5 July 2009
Have you heard Torchwood?
Before the next series of Torchwood kicks off in the next few days, BBC Radio put out three radio plays.
Asylum: A woman turns up from the future... that's about it! Somehow this is spun out to 43 minutes. It's not like she's leading an invasion force, or trying to destroy time or anything... she just turns up and it takes time after time after time to get around to doing squat-diddly nothing! Fine, it's a character piece, but it's a slow moving character piece that really pads itself out. Much like this paragraph! Special guest star: PC Andy!
Golden Age: Torchwood India is still alive and running, after 70 years! Woo! Something odd is happening, and Torchwood itself might be the cause, although is it an accident or intentional? Again lots of time is padded out by people wandering around and generally talking without getting to the plot, although when the plot kicks in there is an incredible amount of technobabble.
The Dead Line: The telephones are out to get us! This one was written by Phil Ford, so no surprise it is more Torchwood-y than others. Certainly an interesting set-up, and there's actual plot development that isn't just people standing around talking about matters completely irrelevant to what's going on. Yay! The better adventure, but notable that Jack was written out. Special guest star: Rhys Williams.
(For some reason I think the latter two would be more interesting as Sapphire and Steel plays.)
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Posted by
Jamas Enright
at
09:19
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Labels: Doctor Who
Friday, 3 July 2009
You too can see a bug walk across a lens
Aka The Ghost Cat of Hawera... OOooooo! (Updated link to version with text and comments.)
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Posted by
Jamas Enright
at
09:43
1 comments
Labels: New Zealand, Skeptic
Elder Sign: In Regular and Mint
Yay, it's on YouTube! Go watch the HD version.
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Posted by
Jamas Enright
at
07:38
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Labels: RPG
Thursday, 2 July 2009
Sanitary Flu
I popped up to our local cafe to enjoy some lunch and encountered something intriguing, if not amusing. (This is after they installed a foam dispenser to clean your hands with whenever you go in.)
The place has a range of products available: sandwiches, croissants, cookies, scones, muffins, pastries, lamingtons, etc., etc. Nice, not too expensive, conveniently close.
However, due entirely to the flu pandemic, each and every item is individually wrapped. Everything. Scones. Croissants. Lamingtons.
Okay, okay, I get it, we want to be sanitary, but I am also wondering about the environmental impact. Is the plastic biodegradable? They have been taking care to have wrappings and such for minimal impact, but even so. If everyone was doing this, environmentally sound or not, that has to have an impact...
And, further, the knife and fork cutlery has changed from metal into plastic utensils and napkin... again wrapped in plastic. And yet, the teaspoon with my drink was a metal one.
"Extreme reaction" comes to mind.
[END]
Posted by
Jamas Enright
at
12:30
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Labels: New Zealand
Wednesday, 1 July 2009
The Chronicles of a DM: Part X
The group are in the spire, and head upwards towards their final destiny at the top, and confrontation with great evil! Aside from in-party glaring, they also intend to fight the big boss.
They pass by the Vrock nest (you don't disturb them, they don't disturb you), past the room with the singer singing something that can be barely heard and cuts off if they enter the hall (it's a ghost bard, run!!!), past the empty chamber, through the library where they find some rituals (now held by the next DM, see below), and up to the Hall of Inquisition...
Torture racks, a fire pit, and iron maidens! Woo! There are brawlers and warriors and some wagons! [Once again Evard's Tentacles neutralises most of the fight. There are a number of problems, such as having a lot of melee fighters, having low defenses and basically not being able to do anything but making a saving throw but being unable to do anything until the next round, by which time they are caught again! The head of the hall remains free, but is unable to hit anyone due to really bad rolling, sigh. And the paladin kills creatures by Bull Rushing them, of all things. Really was a pathetic battle. Even the main bad guy ran away!] No loot, they are disappointed. (Considering they just got the paladin to make them stuff, and the loot they have been getting, they have no leg to stand on upon which to complain. Won't stop them though.)
Up the ladder they go, until they get to the top of the spire, open to the sky. They can see the dark soul cloud overhead, forming a soul vortex that touches the top of the spire. Dragon wraiths drop soul sparks into it, and they pass down and into Urishtar the huge draonic wraith below. Alrick, the evil warlord, asks how he can get in on this action, but eventually they are enjoined in battle. [Ha! Now this was a proper fight. Urishtar moved all over the place, tentacles was no use, and neither were other area effects. Still had plenty of other broken powers (they stay without needing to even sustain them, let alone they still managing to do many attacks and sustain...). The big changer was that the soul sparks could go into anyone and free action point! However, it was all for naught as Urishtar got damaged but no-one else did. Bah!]
Just as well the soul vortex disapated on its own, or it would have new users (Unaligned my ass). They find tons of loot and some shadow dragon eggs, and, plot conveniently, a soul ring with the soul they came for which wasn't destroyed unlike every other soul... Lots of money and xp all round, and they eventually rest, the linear fight sequence done...
[And so, ten sessions later, I end my run as DM. Oh dear gods, taht was not the best adventure to run. We switch now to a Dragonlance campaign, run by someone else, with the occasional dips back into this world when that GM isn't available. Back to being a player...]
[END]
Posted by
Jamas Enright
at
07:05
6
comments
Labels: RPG
Tuesday, 30 June 2009
Da-dum... da-dum...
NEWS.
But to fill out the post more, here's a random video I found about some other Doctor Who RPG.
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Posted by
Jamas Enright
at
07:04
0
comments
Labels: Doctor Who, RPG

