Wednesday, 22 October 2014

Reign of Winter

A convenient raven turns up with a 5,000gp diamond in its claw. After some bargaining, it is swapped for various items the party has, and now they have a nice diamond... which they eventually get around to casting on a Raise Dead.

Nanoc is back! [I like to play my characters "all the way down", and since Nanoc wasn't completely gone, back he is!]

After spending some days resting and recuperating, we get back into it and try to find where the bad guys are. This leads us to looking down the passageway with all the runes that nearly killed us before (and did kill Liddac!). Mage and Felgard decide to head down... and we split the party!

They go down the runes, Mage nearly dies, but they make it to the end and re-enter the field with the old crone, who tells them off for returning. And they find the chap from the previous encounter who invisibled and ran away. Pressing on, they go exploring more.

Meanwhile, the rest of us go the other way, and find ourselves back in a room not that far from the entrance. We sit a while, then go through a room with a petrified forest before ending up back in the room.

After poking around, Mage and the Bard find a room with two Frost Giants guarding a door. Bravely they attack using fire, then run away.

We go down another passage, to find a Frost Giant and a young pregnant maiden in flagrante delicto. That doesn't stop us attacking, and the three of us take down the Giant without too much of a problem. And then the maiden touches Nanoc and makes him go weak [Losing Strength is my new Being Cursed]. So then they bravely and nobly kill the pregnant woman... who turns into a hag creature thing, but still. Without wanting to wander around more, we settle in for the night.

Mage and the bard do hit and run tactics to kill the giants, and that works well. But where will they go next, and will the party ever regather?


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