Tuesday 11 November 2008

The Chronicles of Risan: Part the Twelfth

After saying goodbye to the Amazonians (we'll be back to sort them out later), we return to a mission of old whereby we head to the island of Mufu to deal with some slavers (after having previously destroyed the necromancer based economy, we turn our sights to another island infrastructure.)

Once there, we present the necromancer's head, are declared heroes, then search for the altar that turns the populace into slaves. After giving various guards the slip, we enter to find Fey guarding the place, just waiting for someone stupid enough to attack the place. And yes, we are more than stupid enough to do that. It's a heck of a fight, as one guy just refused to take damage (he just passed it on to the others around him). Very much a whittling process, but finally take him down.

With the altar destroyed the slaves are no longer compelled. And then we go free the elders. Who immediately start a slave revolt, with killings in the street. We intervene as best we can, but can't stop the corrupt leaders from being put to the death (although, to be honest, we didn't really try all that hard to protect them...).

One place the necromancer wanted to go was to a tower, so we head out there, which turns out to be a light-house like structure that just floats on the water... odd. Once there, we find some interesting fire damage and a room of demons. Fight, fight, fight, with me nearly dying. Short and sweet, (but punishing when they hit), we send the demons back to their hell. Which, as it happens, isn't that strange a trip for them.

We "rescue" an intelligent sword that tells us there is a portal we need to close that the demons are coming through. This sword is, somehow, one of the artificers that create not very interesting weapons, and while the personality is annoying, the Dwarf puts up with it (the sword becomes a Kopesh so it's axe-like enough for her to use it). Getting to the portal is the next step...

[END]

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