Tuesday, 9 May 2023
Paranomally Wellingtony
Posted by
Jamas Enright
at
07:00
1 comments
Labels: RPG
Wednesday, 11 January 2023
Oggle this
Posted by
Jamas Enright
at
07:00
0
comments
Wednesday, 6 July 2022
Horseplay!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 1 June 2022
Man Sandwich!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 13 April 2022
Bunnies of the Apocalypse!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 23 February 2022
Best Detectives Ever!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 12 January 2022
We Hate Water!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 8 December 2021
I Can't Die!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 24 November 2021
Drink Moo Cow!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 29 September 2021
Pushing Mildred's Buttons!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 25 August 2021
Baguette!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 18 August 2021
Poster Child!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 28 July 2021
Tourist Trap!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 21 July 2021
Shield Heist!
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 29 April 2015
RPing through the Ages
So, my physical RPing (as opposed to Skyping) is currently on hold. It's been a while so let's think back...
My renewed interesting in RPGing started when I felt like getting involved easily in sessions, and it occurred to me that on the internet, there must exist recorded sessions. And I was right, RPGMP3. From there, I went over to Heroic Cthulhu, and joined a Skype group.
I also started going to WARGS meetings, and doing the one off sessions of mainly Shadowrun there. Eventually I did find a local group that was starting up, that was basically at the bottom of my street.
And so, nearly seven years ago, I started in with Risan and a 4th Ed companion.
I spent a long time with him, going from one GM to another, to different houses, and some running myself. Eventually, he got up to 24th level... and that's it. However, I also went to other games, like Rogue Trader, and Dragon Lance, and Gamma World. With more GM and house changes.
Eventually, I moved to another group the GM was involved in, and started in on Space Marines. Then Hunter the Vigil. And moved around other game types with them.
Until eventually, back in the D&D world with Pathfinder, which is sort of edition 3.75, and there it is, seven years later. ... have I gone backwards? ...
That was a long time. Other live games might yet happened, but I think it's time for a break.
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Tuesday, 28 April 2015
Reign of Winter
[What's this? A day early? There's a reason!]
With the fortress army providing distraction, we went behind the siege lines and attacked the general dragonkin in charge. In which she could fly, and none of us could, so that failed hard. Mage died twice, and Hogan once, so that was fun. And I don't think I even got to hit it once? But eventually, we wore it down, and yay?
With that, we launched our next offensive, which was to get to the Ivory Glass tower and take out the leader Wrex, the white dragon (I do have the name somewhere, but I'm going with that). On the way, we saw a werewolf being attacked by two large creatures, so of course we attacked (on the side of the werewolf). After taking them out, she told us of a useful anti-dragon spear and a back way into the tower.
Going to the cave, we found figures trapped in ice, and I found a Roper. As in found it by having it attack me. It smacked me around a lot (strength damage - I went unconscious), but eventually we bet it up.
And after going through some random encounters we ignored, we finally went up against the dragon. We prepared ourselves... and only about half the spells were useful. The dragon was waiting for us (we weren't subtle), and so the battle was joined. Unfortunately, the spell casters couldn't get past the spell resistance, and the fire resistance, so it was up to us melee people. And generally only two of my attacks could hit. But I did manage to successfully sunder a fog cloud, so nyah sucks boo to you, dragon! And then dealt the killing blow! Go us!
We got the final key we needed for the cauldron, and although the army was having problems, we didn't stick around. Back at the hut, we put the keys in the cauldron, and...
[...and that's it. For now. The GM is a) moving away, and b) selling the house we met in. So no more of that. Technically, the game is 'parked' in case we can ever meet again, but... well... that was a long time I spent RPGing with that group in various forms.]
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 22 April 2015
Reign of Winter
War. War never changes. And neither do sieges really. When I realised what was going on, we are in the fortress of Spurhorn, besieged on three sides by an army that wants to expand its territories. We try to come up with a few ideas, but nothing that practical, and so a few days later...
Breach! We're off to one of the watch towers, in which a frost drake and two barbarian scum (and I say that as a barbarian scum) are attacking the defence equipment. While my compatriots take on the barbarians, I deal to the drake... by which I mean I kills it dead within two rounds. And the others don't last long, although they do take out a ballista.
Then we're off to see off an income siege tower. As I don't have any range abilities (my crossbow is more decorative than anything I bother to use), I watch as Hogan spikes up the ground, and Beatrice flames the incoming hydra pushing the siege tower... done!
[Some fights later we are glossing over for reasons I'll explain later...]
The final push involves a silver dragon being beaten up by a blue, a white and a gold dragon... charge! My blood is up and I'm in there, dealing out damage... and getting hammered. I'm barely on my feet, the white dragon is taken out and I can either get healed or charge the blue... charge! And I swipe in hard... and then...
The others do take out the other dragons, and I'm sure they'll raise me any minute now... now... now? [Yeap, I died. Again. And will be resurrected. Again.]
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Friday, 17 April 2015
Reign of Winter
[I was unable to make it... so harken to the tale of Falgard the Brave!]
We ventured out of the hut into wintery conditions. The sun is much smaller than we're used to although it still burns brightly.
Mage jumped on his broomstick to scout around; fell off at the top of a loop the loop; and then the broom attacked him. Beatrix snapped the broom in half with her bare hands.
Then Mage sent his owl into the air to scout around. It spotted a dragon approaching. So we all jumped back inside the hut.
Falgard pulled out his spy glass and could see a rider on the dragon. The rider was a furred creature with pointed ears. Falgard also noticed that the dragon didn't look quite like the dragons that he'd seen before.
The dragon circled the hut and so Falgard and Beatrix went out to chat. The dragon and rider landed. The dragon pulling out a polearm and the rider putting her weapons down on the ground. Falgard can't speak Draconic and so didn't get very far. Luckily Beatrix and Mage do.
The rider, Beskele (sp?), and the dragon, Euphraxes (sp?), are actually a humanoid (Triaxian) and a Dragonkin. They're allied to a group known as the Skyfire Mandate which exists to oppose and control the tyrannical Drakelands; a group of oppressive warlords.
Beskele took us to the nearest settlement, Spurhorn, that matches two of our clues from B.Y.'s raven; the iron spur and the drinking horn. Spurhorn is currently under siege by Drakelands forces.
We convinced the Skyfire Mandate leadership there that we could use our magical powers of song and dance to help lift the siege and were given the run of the keep.
In digging through the library and the archives we discovered that the commander of the keep had recently been gifted a two-headed eagle which, upon examination, turned out to be one of B.Y.'s keys. The commander agreed to regift the eagle to us once we've lifted the siege.
In the library we also discovered that there is a stronghold in the Drakelands known as Ivoryglass which matches the other of B.Y.'s clues. It's the stronghold of a warlord known as Euraxes. I bet you 500 gp that he has a bear skin rug.
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 8 April 2015
Reign of Winter
We entered the barn... and there were two rooms. In the first, we found a wee chap who wanted us to meet his master. And was willing to offer us rubies! Nice! Off to the second room...
Inside, I think it would be a good idea to turn and beat up the clearly invisible witch I know about. [This is the fun of barbarians. Will saves ain't gonna happen. And so, inevitably, I get dominated. Woo! We all knew this was coming, and here it is.] That witch is actually Mage, but meh, I still follow orders and bash him around. (If my second swing was as able to hit as my first, and if I was raging... he would be dead.)
Felgard does see the beast we should be fighting, mouth tentacles and all, and Beatrix the monk is dealing with the other chap. Me, I remain dominated for the entire fight. I go to beat up Felgard, who is sonic'ing the beast bad, but he gets dominated too, and does in the Mage. Then I sleep...
Felgard gets better, Beatrix is finally able to help, and Mage eventually gets past spell resistance (that's always a nasty thing to deal with), and, with the beast running away, they finally put the beast down.
Afterwards, we poke around a little more... and find the exit for the hut! Yay! So, yeah, we're gonna have a bit of a rest up first, and we have a puzzle to solve, and then could explore the hut more, or our surroundings... which seem to be on another planet...
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG
Wednesday, 1 April 2015
Reign of Winter
Hey, remember when we were playing this? Yeah, me neither. This is why a lot of this session was catch up on what we did before (encounter the three women statues and get the two keys we need), and catch up on crafting some items. I've now gone from a +1 Axe to a +3 Axe!
Heading back to the hut, we encounter the guardian dude who doesn't want to let us in, being compelled by a ritual. As it happens, Mage picked up a book which contains the anti-ritual in it. Huzzah! He's free and goes on his way, leaving some nice boots with us.
We put the items in the cauldron and end up in a gazebo in a garden. (Most likely this is another interstitial encounter like the crows last time.) We wonder around the garden, get attacked by a plant, feed a shambling mound, as you do. Then we head into the tropical forest (there's a dark forest, a tropical forest, a normal forest, and a bramble patch). And it's not long before we are attacked! And less than three rounds later, we have destroyed two large Moonflower alien plant things. Yay?
Then we find a wooden storehouse. Being the brave adventurer that I am, I step up and knock on the door...
And then we wait until next time! Which should hopefully be next week.
[END]
Posted by
Jamas Enright
at
07:00
0
comments
Labels: RPG