So the Bradford players played through the Horror on the Orient Express... so what could be more natural from that than to novelise their adventure? (This isn't completely out-from-nowhere. Violet Davenport, one of the characters, kept a diary in game, so this is the story as told through several diaries.)
Caught up in a friend's request for helping to get rid of a dangerous artefact, Mrs Betty Sunderland and others are on the trail of the Sedefkar Simulacrum... and the places they go on happen to lie on the route of the Orient Express. At several cities, they must uncover the trail, and contend with other people... or things... being interested in obtaining the Simulacrum for their own desires...
Having heard the audio adventures, it was extremely easy for me to hear the players' voices, which shows how well Nick Marsh captured them... although having also heard the podcast, I was remembering what they went through, as well as remembering a lot of adventures that aren't covered in the book (because there's only so much space)... and, in fact, I might get those audios out again... [I have them on the DVD special they released, as well as the original files. However, that DVD isn't available any more, and I think the only way to get them is to become a patron.]
This is a good read, I would say even for those who haven't heard the audios (although some of the reasons might not be that clear... motivation in the Call of Cthulhu game is dubious at best). Pick it up!
[END]
Monday, 12 November 2012
The Express Diaries
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