Monday, 7 January 2013

All the Hidden Objects

Over my holidays, I played a fair few Hidden Object games... and so will talk about them now.

But first... Sherlock Holmes: The Mystery of the Mummy is not a hidden object but it is terrible! Broken and crashes and... argh! Don't play it!

Anyway, what I like in a Hidden Object game is being able to take my time, not being penalised by mis-clicking, and knowing what the object looks like (which considering the games set in other times can get really hard).

Samantha Swift and the Hidden Roses of Athena is a fun game. Not hard, but hits good points from above.

Samantha Swift and the Golden Torch, the sequel, is also fun, but too easy. You have like a 'radar' that can find objects so hints were not needed.

The Clockwork Man actively says that you can click anywhere without penalty, so click fest away! Still needed hints as I had no idea what some objects were. Oh, and terrible accents.

The Clockwork Man: The Hidden World had more puzzles a little more complex. Still needed hints for some bizarre items.

Sherlock Holmes and the Hound of the Baskervilles (which is faithful to the novel, with Sherlock Holmes there from the beginning and there's time travel and pocket dimensions) is more puzzle than hidden objects. While there isn't penalty per se, there are badges. And an Easy and Hard mode. The story is weird, but I might be back for getting more badges.

A decent collection of hidden object games, some far better than others (I want more Samantha Swift!). And for those of you who want one for free, here's a music based one.

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